Saturday, June 19, 2010

Thoughts on Ard boyz

Darkwynn’s Corner


Ard Boy’z Finals


So Ard boyz is coming back around and I am going to head up to Chicago after winning first at the semi-finals in Texas. I look forward going back up there to see a lot of my friends and people from across the country. Which brings me into getting prepared for the finals, I have started to do testing as I foresee the finals being about 40% guard and 30% blood Angels with 10% space wolves and other armies sprinkled among the masses. The biggest threat will be guard for sure with their low cost units and high amount of vehicles that can get close to 18-20 vehicles on the board. This is a list I thought up that I think could hold its own against an Imperial Guard player and with a little luck make quick work out of him.

Blood Angels 2500 points
HQ
Librarian
Shield of Sanguinius
Sanguine Sword
Elite
Furioso Liberian
Shield of Sanguinius
Wings of Sanguinius

Honor Guard
Flamer x3 Blood Champion
Razorback with Heavy Flamer

Troops
Assault Squad x10
Melta Gun x2
Powerfist
Rhino
Assault Squad x10
Melta Gun x2
Powerfist
Rhino
Assault Squad x10
Melta Gun x2
Powerfist
Rhino
Assault Squad x10
Melta Gun x2
Powerfist
Rhino
Assault Squad x10
Melta Gun x2
Powerfist
Rhino

Fast Attack
Baal Predator
Baal Predator
Baal Predator
Heavy
Vindicator
Predator
Autocannon with Las cannon sponsons
Predator
Autocannon with Las cannon sponsons


The idea is if I go first against Guard is to push forward pop smoke and use the Predators and Vindicators to either shake or stun key targets. After that I should be in range to either assault or start breaking down the enemy. On top of that I will have Dreadnoughts in the area who will be able to cast Shield of Sanguinius to help give nearby vehicles a 5+ cover save. Hoping with a little bit of luck I can tear through Mech Ig with multiple assaults and then just keep pushing.

Now, this is what I am worried about… Marines. How do you handle super death star units such as Thunder Calvery Wolf lords with lots of dire wolves? How do you handle Loganwing? What about some Super HQ units you see out there such as Abanadon? If I see any of these types of armies I have to secure a multiple assault and overwhelm the unit by three or four times the amount that is needed. This is my concern with a list like this as there is no hard heavy hitting unit expect for hitting like a flood of water onto a unit.

So here are my thoughts for Ard boyz, want to know what other people are thinking and what are their concerns for the big event coming up right around the corner?

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