tag:blogger.com,1999:blog-8734278524221372339.post8428204205839614253..comments2023-04-02T03:44:17.698-07:00Comments on Darkwynn's Corner: 1850 Darkwynn's Blood Angel list for AdepticonDarkwynnhttp://www.blogger.com/profile/14117523586038869738noreply@blogger.comBlogger5125tag:blogger.com,1999:blog-8734278524221372339.post-7893017847487387322010-10-13T00:18:35.326-07:002010-10-13T00:18:35.326-07:00I really like the list and hope more people follow...I really like the list and hope more people follow in the inclination away from mech and towards laughing at lascannons and melta-spam.<br />I would personally skip Astoroth and his Black Rage and go for another unit, perhaps more attack bikes or a small chaplain if you are worried about the jumping group to break.<br />A tech-marine with JP and C-melta could be a nice addition, reinforcing a ruin aswell.speedfreekhttps://www.blogger.com/profile/03542519587587013303noreply@blogger.comtag:blogger.com,1999:blog-8734278524221372339.post-34647432515325419832010-09-28T07:24:10.661-07:002010-09-28T07:24:10.661-07:00Shawn,
The Tac marines did have a ride as a razor...Shawn,<br /><br />The Tac marines did have a ride as a razorback but it just gets destroyed every time and I do have the consideradation to keep it in the list as it provides cover for my groups but with two forward units I don't really need a reach out tank. <br /><br />Tac squad and scout squads are the hidden MVP's in the list actually. Against Nids and Daemons the list would otherwise fold. I need the bolters and weapons to cause wounds on high initiative units that I can't take out in. Assault. AS for the terminators they just don't work after I hit one unit I can't get to my next unit from good players. Yes I don't have invulnerable save but giving the group cover from other means makes them stay alive the whole game.Darkwynnhttps://www.blogger.com/profile/14117523586038869738noreply@blogger.comtag:blogger.com,1999:blog-8734278524221372339.post-45483225428330268222010-09-28T07:17:50.465-07:002010-09-28T07:17:50.465-07:00Cant see the use in scouts or the tac squad D:! I ...Cant see the use in scouts or the tac squad D:! I would replace the Guard with termies and deep strike them in to give you a hammer where needed.Killswitchhttps://www.blogger.com/profile/03870259848881215847noreply@blogger.comtag:blogger.com,1999:blog-8734278524221372339.post-47659492581311571782010-09-28T07:03:53.388-07:002010-09-28T07:03:53.388-07:00Very different then what we see... of course once ...Very different then what we see... of course once you win with it, that's all we'll see at wargames con ;-).<br /><br />Do the tac marines have a ride of any kind, or are they just on foot?Shawn Lowreyhttps://www.blogger.com/profile/09122891549361599552noreply@blogger.comtag:blogger.com,1999:blog-8734278524221372339.post-79624843469674586972010-09-27T16:48:38.176-07:002010-09-27T16:48:38.176-07:00That's a really good list, Darkwynn. It has a ...That's a really good list, Darkwynn. It has a lot of variables and as long as some good terrain is available you'll have units that can deal with anything. Lists like that are what scare me the most - Tons of good units that can dish out some damage if pointed in the right direction, lots of threats that require attention but stuff that does not stop the steam of your army. <br />Tell me if you are in the Illinois area. I'd love to face your list with my Wolves and Orkz.Skarvald the Troll-facedhttps://www.blogger.com/profile/00850398881112778705noreply@blogger.com